Thursday 18 February 2016

Score

This is a simple set of scripts that give the effect of score to the player. It adds a sense of completion to the game, other wise it would just be a race to the finish, which we didn't want from the game, we wanted the player to feel compelled to collect all the eggs and as many coins as they can. Although, we found the coins to be a useless score, and a few testers of the game found it to be too difficult. Rather than re shape the game to make it easier, I decided to make it so when you hit 250 coins, it automatically takes it out of your "bank" and adds a life, I originally set it to 100 coins for 1 life, but I found that players were finishing the game with extreme amounts of life points.


 
 

No comments:

Post a Comment